Electronic Arts
"MEOW! I wuv you!". Developed cines for EA Games' Littlest Pet Shop. Produced by MK Productions Inc.
 
 

Warner Bros. Games
TBA creates the opening cinematic for Warner Brothers Speed Racer video game. Produced by MK Productions Inc.

 
  Activision
Using an illustrative, graphic-novel style, TBA created sixteen minutes of cinematics for Spiderman: Friend or Foe. Produced by MK Productions Inc.
 
  BHG/Microsoft
Treanor Brothers produced four cinematics for Rise of Legends, the highly anticipated sequel to Rise of Nations from Big Huge Games and Microsoft.
 
button5   HopeLab Re-Mission
The goal of this game is to help cancer patients understand and manage their disease better. We were fortunate to work on a title with such a good cause
 
button6   Microsoft - Sudeki
TBA used existing game assets to develop this anime inspired action trailer for Climax and Microsoft Games. Four heroes—a sultry wizardress, a soaring gunslinger, a powerful swordsman, and a dark huntress
 
button7   Daredevil
TBA produced ten minutes of CG for the development of this Daredevil videogame. Combining hand drawn 2d elements and 3d renderings gave us the look we were after. Thanks to 5000ft inc.
 
button8   Legacy of Kain "Defiance"
TBA provided camera work, audio trigger placement, and Character Animation. We produced over 30 minutes of in-game cut scenes. Thanks to Crystal Dynamics and Eidos Interactive.
 
button9   Rise to Honor - Jet Li
Treanor Brothers assisted in the Motion Capture cleanup and animation of Jet Li's matrix of moves for Sony. Rise to Honor includes both the voice and signature moves of the film star and martial artist.
 
button10   True Crime "Streets of L.A."
Treanor Bros. created skins for both the PC and console release of this award winning Activision title. See more True Crime in the Marketing portfolio.
 
button11   Whiplash
TBA provided 3 in-game models and animation for 6 characters. Thanks to Crystal Dynamics and Eidos Interactive.
 
button12   Freestyle MetalX
Using existing X-Games footage combined with 3d elements, Treanor Brothers produced this opening for Midway Sports Asylum.
 
button13   Whirl Tour
TBA modeled, rendered and animated 15 minutes of cinematics for Papaya games. Tasks included set building, animation, and editing.
 
button14   X-MEN Mutant Academy
Over six minutes of CG. Game Models were re-engineered, setup, animated and rendered for client Activision.
 
button15   X-MEN Next Dimension
TBA tasks performed included: Modeling and mapping for in-game characters, 35 minutes of pre-rendered cut scenes. Excelsior! Thanks to Activision.
 
button16   NFL Blitz 2001
We produced an intro and outro for this Midway game. TBA tasks performed include: all 3D modeling, animation, motion graphics, editing, compositing and rotoscoping of live action and CG.
 
button17   Run Like Hell
TBA modeled, animated and rendered an hour of cinematics for Interplay. The player takes on the role of Nick Conner, a military hero exiled to a remote mining faculity.
 
button18   Frequency
TBA produced this live action blue-screen shoot on site. Additional tasks performed include all character and motion graphic design, editing, and compositing of live action footage. Thanks to Sony Entertainment.
 
button19   Land Before Time
Treanor Brothers produced cut scenes for the Land Before Time PC game in conjunction with the developer AndNow. Thanks to Universal.
 
button20   EA Tiger Woods 2001
Tasks included: Motion capture application, Cleanup, blending and spike removal, also facial and hand animation for all in-game characters for EA games